Friday, 15 March 2013

Evaluation Notes


Q1: In what ways does your media product use, develop or challenge forms and conventions of real media products?


·         Case studies and video (these are the elements we used from case studies):

o   Flatbush Zombies – Face Off

§  The use of tracking mid-shot used in which the main artist and the extras are walking towards the camera as well as the camera moving back at the same pace/time as the artist and extras.

§  The use of a scene with the artist and extras moving along the same setting rather than having them stationary in all of the scenes.

o   Mos Def featuring Talib Kweli – History

§  The use of black and white and other colouring effects i.e. Prism to show key moments of the video and song also to convey different feeling towards the viewer.

§  Using depth of field so the viewer knows what the director wants them to focus on.

§  Filming moving close-ups rather than a static close-up to keep the viewer’s attention. It also keeps the feeling of movement in parts of the video with a slower cutting rate than others.

§  Limiting the number of settings used.

o   Kendrick Lamar – Rigamortis

§  Use of diegetic and non-diegetic sound

§  The cut rate of the video

§  The range of shots used for the skateboarders being similar to that of the shots used in this video of the trumpet players.

§  The use of a constant house font and the font that they used is similar to the font that we used for the title of the song in the video.

·         Case studies and CD cover:

o   LONG.LIVE.A$AP – A$AP ROCKY

§  Mid-shot used

o   Demon Days – Gorillaz

§  Cartoon on the front cover

§  Simple image, not overly complex

§  Reference to an old hip-hop album (Dr. Dre – The Chronic) in the same way that the Gorillaz’s used The Beatles – Let it be.

·         Theory: Barthes’ codes:

o   Action Codes

§  The main artist getting ready in the morning (he’s going somewhere)

§  Emphasis on meeting the first extra (he’s going to meet his friends)

§  Spinning establishing shot (time passing)

§  Lip synching (it’s his song)

§  Eye contact (addressing the audience)

o   Enigma Codes

§  No enigma codes where used because the video is performance based i.e. no story line

·         Representation:

o   What does our video portray / what message is there?

§  The video portrays the average weekend for a young teen in London i.e. skating round with your friends.

·         Props are also used to help show the representation i.e. skateboards, clothing, etc. This all helps to connote the skating life style

§  In terms of a message it could be that not all teenagers are involved in drugs and gangs because if this is a representation of the average black teenager then the current stereotype is wrong and this video challenges the stereotype by portraying what the actual norm is.


·         Other theories: Goodwin (1993):

o   Moods: Nostalgia, Grungy and Dark

§  Nostalgia can be felt from this video because of the use of black and white and because of the skating scenes which when combined with the prism effect feels like a flash back. Another scene that gives this feeling of nostalgia is the scenes done in the park setting.

§  The mood of grungy is felt because of the urban setting i.e. the flats and the bridge settings.

§  A dark atmosphere is felt throughout the video because of the song and the setting in which the lights are flashing and only close ups are used.

o   Narrative Structure:

§  There is no sequenced story, as the video is mainly performance based. With that being said I do feel that the idea that this is how the teenager spends most of his day.

o   Fantasy/Realism:

§  This video is absolutely realistic if it weren’t it wouldn’t fully challenge the stereotype of a teenagers.

o   Theme:

§  Teen lifestyle i.e. life in an environment and your social circle.

o   Importance of performance:

§  As rap is a form of spoken word, the delivery is important and since body language is an important part of delivery of lines performance in the video is important. In addition, because rapping is considered a very hard skill to master we felt that it should truly be appreciated in the form of performance.

o   Sexuality:

§  Sexuality is not addressed in this video. Despite there being no female actors in the video, which was a non-intestinally done. 

o   Star persona:

§  The mix between the star persona i.e. the rapper and the actor playing a young black male is both represented in this video. This mix of personas has been done by the rapping done in one set of locations and the acting done in another.

§  However, this has be blurred at some points in the video i.e. the park setting has both performance and acting.

o   Music and video relates:

§  With a lot of the lyrics a movement or action is being done with it i.e. pointing up in the lyric “We blowin' up like a ceiling fan”, etc.

·         Other theories: Postmodernism

o   Mix of old/new

§  This has a mix of both old and new in all aspects of the product. This can be seen in the video with the kind of filters that we used to give the video a more old school feeling. In the song the sample is from the 70’s (not sure what song). Also the album cover is inspired by Dr. Dre’s the chronic album. There is also use of intertextuality because the title of the song is named after the Tupac song killuminati.




Q2: How effective is the combination of your main product and ancillary texts?

·         Explain the product package combination

·         Refer back to case studies as influence


Q3: What have you learned from your audience feedback?

·         After we showed our treatment to the class we were told that the original idea for our music video was good but they were too complex. The class didn’t like how as well as the skating that there was also other parts into the same frame while it was going on i.e. the troubles he would have to face in life. We were told that there were too many troubles he was facing or that some of the problems would make it confusing to watch.

o   One of the suggestions was to scrap that idea completely but make the skating shots more intense for the viewer.

·         In result of this we completely took all of the “troubles idea” out of the video because we realised that instead of trying to make it story based we changed to become a performance based video, which I thought was a major part of the planning.

o   We were told that the locations for our video were good so I don’t think we would actually have to change that aspect of the video.

§  This meant that we didn’t have to find any new locations to shoot the video.

·         Survey monkey results

o   Our product looks quite professional

§  This was our intended result so we achieved our goal of a high standard quality product.

o   The product really suits the theme of the genre

§  This is another achievement for the video that means we are achieving our goal

o   Lip syncing could have been better

§  We could have improved the lip syncing if we had given our actors more time to practise their lines but we thought that the month or so was enough to memorise them. We could have also done more takes of the shot to give them more of a chance to get it right.

o   Looks professional i.e. for and up and coming artist

§  This again is a good result for our group as it shows that we have achieved a high quality product.

o   I agree with the results of the survey, that the lip syncing could have been better because it was apparent when doing the editing that there were a lot of times when the actors were out of time.


Q4: How did you use media technologies in the construction and research, planning and evaluation stages?

·         Research and planning

o   YouTube for the music video case studies

o   Music channels i.e. MTV base

o   Prezi presentation

o   Production schedule, recces and etc. all done on a word document via the college VLE Moodle

o   Blogger

·         Construction

o   Photoshop

o   Final cut pro

o   Camera

o   Camera equipment (tripod and shoulder mount)

o   Flash lights

o   Internet

o   Blogger

·         Evaluation

o   Camera

o   Final cut pro

o   Survey monkey

o   You Tube

o   Blogger

o   Word Documents

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